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the chronicles of spellborn
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2008/08/19 10:34:54: Posted by DM
The Chronicles of Spellborn team has succeeded in finding a publisher for their MMO here in the USA. Acclaim will be handling the distribution duties from no on. Click read more for the full info.

PRESS RELEASE

Frogster and the Dutch developer Spellborn are pleased to announce Acclaim Games as US publisher for The Chronicles of Spellborn. The renowned and tradition-steeped American company lead by industry veterans Howard Marks and David Perry has licensed the fantasy MMORPG as their focus title. Acclaim already has almost seven million registered users within their portfolio of currently five online games and is committed to start a large-scale marketing campaign until its launch in late 2008. Acclaim will give North American players a free-to-play zone while subscribers will be able to explore the entire virtual world.
2008/04/29 14:25:32: Posted by DM
From Spellborn:

The RPC (Role-Play Convention) made a big step forward since the last year, particularly on Saturday the convention was very crowed and well attended. On Sunday, due to the sunny weather, most of the visitors were outside at the Medieval Fair, enjoying some RP-battles as well as some music provided by really cool German bands (excellent German beer was flowing).
2008/03/05 10:58:01: Posted by DM
From TCOS:

Hello TCoS Community members! Time for an update on this little project of ours called The Chronicles of Spellborn.

We have recently started the final tests for The Chronicles of Spellborn.

Beginning of last week, a new phase within the internal beta phases has been initiated with a brand new version of the game. Up to now these tests have performed very satisfactory, so that they can be expanded pretty soon to larger participants groups like enlisted community members. Server stress tests have been successfully completed by our team in Autumn already.
2008/01/10 12:13:18: Posted by DM
From Spellborn:

We start Dev Journals session of 2008 with a new Gamedesign Journal! This week's journal talks about how our designers put things from their mind to paper and how that eventually becomes something you can walk through in a digital world. Also, it starts a tale about the Green District of Quarterstone, which will be continued in the journals to come!
2008/01/04 14:28:12: Posted by DM
From Spellborn:

On Sunday, January 13th on MMORPG.com IRC TCoS crew will gather again for another Dev chat! During this chat we will be talking about the lore and world of Spellborn!
2007/12/07 9:33:43: Posted by DM
From Spellborn:
From Spellborn:

Have you always wanted to ask our Devs that one question or wished to meet some of us in more chatty environment? Don't miss your chance then and join us on Sunday, December 16th on the MMORPG.com Live Chatroom starting at 7 PM CET! Spellborn community management team and your favorite combat designer Selachii will be there waiting for you! This Dev chat topic will be Combat.
2007/11/16 12:54:20: Posted by DM
From Spellborn:

A well known fact about Spellborn is the non-stat armor and weapons. To make sure players can still customize, tweak and tune their fighting characteristics whichever way they like, we have a wide variety of Sigils. These can be collected from different sources in game like quests and loot.
Sigils are items with ‘magical effects’ which can be used when they are equipped one way or another. There are three types of sigils: Skill-, Jewelry- and Weapon sigils. I will handle the Jewelry- and Weapon sigils first as ‘item sigils’ and conclude with the Skill sigils.
2007/11/12 8:34:05: Posted by DM


PRESS RELEASE

Berlin - Nov. 9, 2007 - Frogster Interactive Pictures AG, publisher of Massively Multiplayer Online Games (MMOGs) and the only European exhibitor at the most important MMO Games show‚ Gstar, currently taking place in Seoul, has released details in Japan on the sublicense sale of its key title‚ The Chronicles of Spellborn. With the Japanese partnership in hand, Excite Japan Co. Ltd., one of the top five largest Internet portals with more than 16 million registered users and more than 40 million page views per day, and Frogster look forward to make TCoS an important asset of Excite’s business.
2007/11/02 17:16:27: Posted by DM
From Spellborn:

"This all sounds pretty ‘easy’ and ‘plug and play’, but it’s a real tough nut to crack. Having relations between certain factors is fine, but you don’t want to end up in a straight jacket, where each change will alter so many other things, that the end result is nearly the same for the player, but simply with different numbers. Adding the right strings to the model and then pulling them the correct way is a delicate, complicated and thus time consuming task."
2007/10/24 12:53:58: Posted by DM
From Spellborn:

Our friends over at TenTonHammer.com published a new Q&A, revealing some details about the game development progress, character customization and advancement, as well as other game features. Do not forget to visit TenTonHammer to read the full Q&A. Enjoy!
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